Sunday, September 7, 2025

Zombie Apocalypse (2011)

Today I went for a walk to get groceries and travelled past a yard with a bunch of items sitting out for free on the lawn. I spotted a stack of dusted-over DVDs and stopped to read their spines. Nothing looked too compelling, though I did see something called Zombie Apocalypse with Ving Rhames on the cover, so I picked it up and put it in with the groceries. When I got home, I put the groceries in the fridge and fed the disc into the player, as I didn't have anything going on for the afternoon.

Zombie Apocalypse isn't very good, nor does it benefit from being spectacularly awful. The worst part of the production is the ubiquity of CGI. With every zombie decapitation, there comes a spill of computer-generated gore, the blood physics wildly unconvincing. The same can be said for the layered-on smoke and fire, which look spectral and otherworldly atop the movie's locales. Some present-day pundits may decry AI, but a lot of AI slop looks far superior to CGI of this caliber. I guess the only upside to CGI vis-a-vis AI is that someone got paid for their efforts. On account of the constantly looming CGI and the preponderance of suburban and small-town backdrops, the arena for this zombie apocalypse feels rather claustrophobic. 

To the credit of the writers and filmmakers, though, they did manage to do some world-building. Regarding zombies, we learn how to discern between "shamblers" and "onesies" and get some additional details about their behavior in packs. Indeed, the writers are very eager to share the terminology of this world. This happens mostly through conversations, so there's a lot of expository dialogue in this film. I found this a bit intrusive, though the filmmakers do manage to make some intriguing conceptual space within the limited physical and digital space onscreen.

I'll give Zombie Apocalypse points for the sense of odyssey that it creates. The party of protagonists are on a quest to reach a ship that will take them to a safe-zone, and they traverse various suburbs and small-city downtowns to get there. They're perpetually stumbling upon zombie ambushes as they do so. The film is picaresque in this way. 

The characters are generic and not especially likeable, at least at first, but as their odyssey carries on, I couldn't help but feel some minimal investment in them. Ving Rhames is the only inherent standout, and he does everything that's expected of him. In 2011, Rhames was seven years removed from Dawn of the Dead, and he clearly knows the drill. By this point, he also had the piss-poor 2008 Day of the Dead remake under his belt and was solidly typecast in the zombie-action subgenre. He's mostly just going through the motions in Zombie Apocalypse.

Eventually, the group splits up unwittingly, and one of the subsequent branches encounters a new group of humans. There's a cute exchange when the protagonists and the new group realize that their terminologies differ—e.g. the latter calls the monsters "the dead" rather than "zombies". These little meta moments work in Zombie Apocalypse because they're not constantly shoehorned in as per recent blockbuster tripe such as Love and Thunder.  

In time, we see group members die, and it's not unmoving. In terms of emotionality and plot, this made-for-TV movie moves, if nothing else. All told, Zombie Apocalypse wasn't a total waste of my Sunday afternoon. So if you see it lying on someone's lawn for free, I urge you to pick it up and give it a watch. Once you've watched it, don't throw it away. It's worth passing on to someone else with time to kill.